Team Structure: which is the best?

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Team Structure: which is the best?

Postby Alexis » 11 May 2010, 09:25

Reading and discussing a Team of M Dragon, I became curious about what is considered the best Team Structur: Stall Team, Semi Stall Team, Heavy offensive or Balanced.

I personally think that semi-stall is the best structure, because it allows to slowly weaken the enemy to finish him with a final scavenger.I think semi-stall is the best way to play because of it allows to face the hax reducing its incidence on the Match, because semi-stall are composed by Pokémon with recovering moves and often immune to the stat conditions.

Which is your Ideas about it?
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Re: Team Structure: which is the best?

Postby Mew » 11 May 2010, 12:25

I think every one of them has its solo beauty. Hyper Offensive can be succesful if it works without misses and no crits on your side, but can be flushes away by a stall team that you lose of by critical hits you normally can't afford. Semi-stall is very good too, but so could Stall Teams be. Balanced teams are the best to start with, but can be surprisingly good too.

I personally like Hyper Offensive more than the others, since I use that structure on my own and I like all the Pokemon that could be used a lot.
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Re: Team Structure: which is the best?

Postby GeorgeSlayer » 11 May 2010, 14:28

I personally think that there is no single best team structure;all of them have their pros and cons.Finding one's individual playstyle so as to make playing more enjoyful and at the same time effective is what matters the most as I see it.
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Re: Team Structure: which is the best?

Postby Alexis » 11 May 2010, 14:59

GeorgeSlayer wrote:I personally think that there is no single best team structure;all of them have their pros and cons.Finding one's individual playstyle so as to make playing more enjoyful and at the same time effective is what matters the most as I see it.

Of course every type has his pros and cons but teh question is "the pro of which team structure are more than the cons"?
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Re: Team Structure: which is the best?

Postby Kirluu » 11 May 2010, 15:43

Well, I haven't played that much of competetive battling, mostly because it takes so much effort to get a team established, and therefore I haven't tried many different structures either, but I can only say that Balanced, that is, a balance between offense and defense is rather good. Defenders should have as little weaknesses as possible, while the offensive ones would either be the typical OU class attackers, or some to take away a perhaps shared weakness at the defenders. Fx. many good defenders have a common weakness to Fire, but then also, just Fire alone. An example is Bronzong, which, with levitate, has only Fire as a weakness. Thus a water/ground type pokémon would be the perfect cover up for that. Fx. Swampert. EQ and Surf combo would deal completely with the fire threat.

Well, I think I could write much more, but that would probably end up in me making an entire team in one post, which was not my intention ^^ I hope my post has covered most that needed answered. :)
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Re: Team Structure: which is the best?

Postby JojoX2 » 14 May 2010, 12:22

When I first started playing(at the beginning of D/P) I used a plain mixed team with three sweepers and 3 stallers, without SR(it worked out well, despite that). It is a very simple style, just right for beginners and, if used the right way, also pretty dangerous, imo. Don´t know, why most of the pros out there say that this style is bad...

However after not playing CP for a while(until Platinum), I just went with the flow and built an offensive team. It was fast, but sucked in terms of staying alive lol. I don´t like to EV-train stallers and so I soon built offense only and learned a little. It is necessary to learnthis, because offensive teams are not as easy to build as Mixed teams are.

Nowadays, I use offensive teams, but with bulkier pokemon(not too bulky tough, I want some speed there also^^) and lots and lots of U-Turn and complementing resistances, because it´s fun to mess around with that move and slowly getting to see the opponent´s team. I don´t really know the definition of "semistall" or "bulky offense"(can someone tell me?) but I don´t think my team fits either of them.

Simply put, in my opinion, there is no "best team structure". Each and everyone should just use what HE/SHE is able to play with and THAT´s finally the personal best team structure. As GeorgeSlayer said:
I personally think that there is no single best team structure;all of them have their pros and cons.Finding one's individual playstyle so as to make playing more enjoyful and at the same time effective is what matters the most as I see it.

But to fit in a little:

Stall seems to be the worst style out there, imo. I mean, who had the idea of putting 6 strong stallers on one team? They usually can´t do much damage and have the problem that is there since the very beginning: 6 mons simply aren´t enough to counter/wall everything. Also, it´s annoying, how stall teams stretch battles endlessly....
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