[RMT] My first shot at the UU Tier!

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[RMT] My first shot at the UU Tier!

Postby Zephyr nl » 05 Apr 2010, 00:10

This is my first team in the UU tier. So maybe it'll the worst team ever. But i guess its really tight.

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Uxie @ Leftovers
Bold
252 HP / 4 Atk / 252 Def
~ Stealth Rock
~ U-turn
~ Thunder Wave
~ Psychic

Standard Uxie lead, Does hwere he's good at. Every UU player know this one.

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Registeel @ Shed Shell
Careful
252 HP / 100 Atk / 156 SpD
~ Stealth Rock
~ Toxic
~ Earthquake
~ Iron Head

Registeel is very common in the UU tier. He's just awesome. Shed Shell for escaping to steeltrapper magneton.

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Hitmontop @ Life Orb
Adamant
252 HP / 252 Atk / 4 Def
~ Fake out
~ Bullet Punch
~ Sucker Punch
~ Mach Punch

Hitmontop with 4 prior moves. Starting with Fake out Offcourse, Then look if i can hit Super Effective. When thats not possible it's probaly gonna be Mach punch because of the STAB. If i don't have much HP left i'll go foor Sucker punch.

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Houndoom @ Life Orb
Timid
252 SpA / 252 Spe / 4 HP
~ Fire Blast
~ SuperFang
~ Dark Pulse
~ Roar

Roar against setuppers, Super fang for walls like claydol / chansey. Dark Pulse & Fire Blast for the STAB.

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Slowbro @ Leftovers
Bold
252HP / 252 Def / 4 SpD
~ Calm mind
~ Slack Off
~ Psychic
~ Surf

Slowbro doesn't only have great defensives but with some CM he'll be strong as hell. Slack off for the HP recovery after some CM. then do some massive damage with his STAB moves.

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Sceptile @ Life Orb
Naïve
252Atk / 80SpA / 176Spe
~ Leaf Storm
~ Leaf Blade
~ Earthquake
~ X-Scissor

This is my mixed sweeper, Leaf storm is a great STAB move but lowers my SpA 2 stages. After that i got Leaf blade for the physical attack. Earthquake for some coverage. X-Scissor for grass types.

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Last edited by Zephyr nl on 05 Apr 2010, 14:11, edited 2 times in total.
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Re: [RMT] My first shot at the UU Tier!

Postby Kirluu » 05 Apr 2010, 10:58

It actually, in my eyes look very well... At first glance, all I looked at a bit, was the Crunch on Houndoom. Unless you have some special reason to have it mixed like that, you should go for Dark Pulse in stead, as it, as you probably know, has more Sp.Atk. than Atk. The Super Fang is well chosen.

Elsewhat, nothing to really comment on, except the fact that half your team is weak to Bug-type moves. That may be a disadvantage, even though you have Registeel and Hitmontop to cover it down. Between these two, Hitmontop is likely to die first, so you'll be relying on just Registeel a lot. Registeel, as you know covers all in all 12 types, that are either not very effective, or not effective at all on it, and it is therefore of major importance to keep it alive, expecially since it is the only one to protect against Normal, Poison, Flying, and Dragon. Some of the others that also help cover the other weaknesses are especially Houndoom and such, however, there's no telling how quickly Houndoom will go down...

Just wanted you to take notice of this ^^ Marrilands Team Builder helped me see all these things with ease, and should always be used to give perspective over your type-based coverage. However as I see it, you nailed it pretty well, as there is not any type where you are left completely without someone to take the hit ^^

Well done.
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Re: [RMT] My first shot at the UU Tier!

Postby Zephyr nl » 05 Apr 2010, 11:46

I'd have a Bug weak but as you mentiond i thought of registeel to take care of it. I'm gonna think about replacing Crunch with Dark pulse.

If you don't understand it sorry for that. My english is not that good xD

Edit: I'd switched Crunch with Dark Pulse because of the base stats and the 252 SpA Ev's
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Re: [RMT] My first shot at the UU Tier!

Postby Kirluu » 05 Apr 2010, 17:57

It's completely understandable, don't worry about that ;)

Anyways, since I am not the absolute master of competitive battling, I'll leave further rating to you other guys! ^^
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Re: [RMT] My first shot at the UU Tier!

Postby Zystral » 05 Apr 2010, 18:22

I love UU.


Zephyr nl wrote:
This is my first team in the UU tier. So maybe it'll the worst team ever. But i guess its really tight.

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Uxie @ Leftovers
Bold
252 HP / 4 Atk / 252 Def
~ Stealth Rock
~ U-turn
~ Thunder Wave
~ Psychic

Standard Uxie lead, Does hwere he's good at. Every UU player know this one.

Psychic BAD. It lets Dark-types like Spiritomb or Drapion come in on you and set-up easily. replace it with Yawn, you can easily cripple, status and cause switches, supporting your team even more.

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Registeel @ Shed Shell
Careful
252 HP / 100 Atk / 156 SpD
~ Stealth Rock
~ Toxic
~ Earthquake
~ Iron Head

Registeel is very common in the UU tier. He's just awesome. Shed Shell for escaping to steeltrapper magneton.

What. You already have Uxie to set up stealth rock. and trust me, Uxie is AMAZINGLY bulky, so you will get stealth rock on the field guaranteed. Replace stealth rock for Thunder Wave, taht way you can spread paralysis around the foe's team and actually ABUSE Iron head's flinch rate.

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Hitmontop @ Life Orb
Adamant
252 HP / 252 Atk / 4 Def
~ Fake out
~ Bullet Punch
~ Sucker Punch
~ Mach Punch

Hitmontop with 4 prior moves. Starting with Fake out Offcourse, Then look if i can hit Super Effective. When thats not possible it's probaly gonna be Mach punch because of the STAB. If i don't have much HP left i'll go foor Sucker punch.

No offense but this is a horrible idea. Even with TECHNICIAN,the coverage is horrible and there's no point running lots of weak priority. You are better off using:
- Mach Punch
- Triple Kick / Close Combat
- Earthquake
- Stone Edge

No I'm not crazy. Triple Kick is actually Hitmontop's hidden asset; it does 10 on the first, 20 on the second and 30 on the third. BUT it gets better. Each individual kick is TechniBoosted, and so that's actually, 15 / 30 / 45 damage, which totals up to make 90 damage. It also has the added benefits of breaking subs. Close Combat is the more reliably option, however.


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Houndoom @ Life Orb
Timid
252 SpA / 252 Spe / 4 HP
~ Fire Blast
~ SuperFang
~ Dark Pulse
~ Roar

Roar against setuppers, Super fang for walls like claydol / chansey. Dark Pulse & Fire Blast for the STAB.

Houndoom is too weak to use Roar. Super Fang is a bad move, trust me because if you replace Roar for Nasty Plot, Flamethrower, Dark Pulse and Hidden Power Grass get boosted by +2 or +4, you can easily 2HKO the likes of Chansey or Grumpig.

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Slowbro @ Leftovers
Bold
252HP / 252 Def / 4 SpD
~ Calm mind
~ Slack Off
~ Psychic
~ Surf

Slowbro doesn't only have great defensives but with some CM he'll be strong as hell. Slack off for the HP recovery after some CM. then do some massive damage with his STAB moves.

I've never tried this, but it looks really risky. Also use Ice Beam over Psychic for reasons I mentioned on Uxie.

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Sceptile @ Life Orb
Naïve
252Atk / 80SpA / 176Spe
~ Leaf Storm
~ Leaf Blade
~ Earthquake
~ X-Scissor

Mixed Sceptile sounds horrid. Sceptile has Swords Dance, use that over Leaf Storm at the least. otherwise slap a Specs on it and then see the carnage.

This is my mixed sweeper, Leaf storm is a great STAB move but lowers my SpA 2 stages. After that i got Leaf blade for the physical attack. Earthquake for some coverage. X-Scissor for grass types.

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Re: [RMT] My first shot at the UU Tier!

Postby Zephyr nl » 07 Apr 2010, 15:05

well, thanks for your rate.
About the registeels SR, There are alot of spinners in UU so i decided to take another SRér.
I already used this hitmontop and its perfect, even in OU its sweeps like hell so im not gonna change this one.
Roar < Nasty plot on Houndoom for some more power.
@ slowbro Ice Beam > Psychic looks good.

Im thinkin of changin sceptile for Swellow, For some Anti bugs and a status absorber. I did think about this one:

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Swellow @ Toxic Orb / Flame Orb
Jolly
252Atk / 4SpD / 252Spe
~ Facade
~ U-Turn
~ Brave Bird
~ Pursuit

Please post your rates about this one,
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Re: [RMT] My first shot at the UU Tier!

Postby Kirluu » 07 Apr 2010, 16:05

I don't know which move would be best for replacement, but I was thinking Endeavor, which will work very well in case Swellow should survive at hit at a decently low HP. With STAB, it should be able to do even more damage than Facade with guts and everything. Although, I might be wrong. It might only work this way in case your at your very lowest of HP and will get killed by your condition in the end of the round anyway.

Remember, Endeavor gets all the benefits Facade gets except Facade's maximum is at 140, only. I do however not know exactly how strong Endeavor becomes in the end, but it should be stronger than the 140. Of course, it'll only get as strong, if the opponent is at maximum HP, which kind of makes it harder for it to really succeed.

In fact, I only realized this detail in the end of writing all this, and it may not be the same effect of a move now, however, I still believe it could work very well. Perhaps though, you might need a completely different Swellow in this case, then, with Focus Sash, and something like Tailwind to just kill time before reaching the 1 HP. Problem is, it wouldn't work surviving with one HP if induced with Toxic or Burn, which makes it all very difficult.


Now then, looking over it, all I did was create a problem, eh? xD Well... It works with Rattata, it might as well work with Swellow ^^
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Re: [RMT] My first shot at the UU Tier!

Postby Zystral » 07 Apr 2010, 22:54

Swellow @ Toxic Orb
Guts
Jolly
Max Atk / Spe
- U-Turn
- Brave Bird
- Facade
- Protect

Use on REVENGE KILLS ONLY.
Swellow is TOO FRAIL to come in on any attack.
Of course, use Protect to poison yourself. Up to four turns, Toxic will do less damage than Burn, so use that.
Brave Bird is secondary STAB although unnecessary and U-Turn is for when Swellow is dying and you want to go to something else

Endeavor is bad since swellow's HP will never e low enough to properly make use of it.
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Re: [RMT] My first shot at the UU Tier!

Postby The Wroth » 08 Apr 2010, 09:32

I used to use a support Slowking and found that the Surf/Psychic combination worked pretty well. Slowbro will be getting CMs in and has another neutral attack (Surf) to deal with Spiritomb if Slowbro decides to stay in anyway, so it isn't like Uxie where all it would have is U-Turn.
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