UU Stall

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UU Stall

Postby Mew » 11 Mar 2010, 22:40

Introduction
I made a very offensive team, so I thought, could it work the other way around? Turns out it can. I even came up with UU's version of OU's SkarmBliss combo. This is a very defensive team built to stall, and stall it will. :twisted:

The team:
Bold Image @ Lum Berry
252 HP / 200 Def / 12 SpD / 44 Spe
Ability: Poison Point
Toxic Spikes
Taunt
Earth Power
Ice Beam

This is a very good lead. Almost none of the UU leads can 1 or 2HKO it so it gets chance enough to set up Toxic Spikes. Ground/Ice provides perfect coverage in the UU metagame and they're powerful moves anyway. Lum Berry is for (faster) sleep inducing leads, which could counter this set.


Relaxed Image @ Leftovers
252 HP / 4 SpA / 252 / SpD
Ability: Shell Armor
Toxic Spikes
Rapid Spin
Surf
Ice Beam

Standard Cloyster set, but very good in a stall team. It's wickedly high defense is very stallish and Rapid Spin can clear my side of entry hazards which some are weak for (including himself/herself). This one also has Toxic Spikes, because there will probably be a poison type or an opposing Rapid Spin-user. This one is switched in late-game usually.


Bold Image @ Leftovers
284 HP / 252 SpD / 8 Spe
Surf
Hidden Power [Grass]
Recover
Ice Beam

This one is very bulky. I maximized its Sp. Defense to mimic the infamous SkarmBliss combo from UU. This is part one of my version of SkarmBliss in UU. With three attacking moves, it looks kind of offensive, it is a bit too but I don't want to be bait for Taunt-users so this one is a bit more offensive. You know what they say, the best offense is defense :P. Anyways, moves provide very good coverage and Recover is a solid recovery-move which can stall out a lot of Pokemon.


Impish Image @ Leftovers
212 HP / 252 Def / 44 Spe
Wood Hammer
Earthquake
Leech Seed
Substitute

This one is the other part of my version of OU's SkarmBliss combo. I call it the 'TorTic combo' :P. Combined they have no weakness and very good coverage and stall-capabilities. SubSeed combined with solid defenses and free switches between two Pokemon is deadly for every team, the difference with this is that their death will be slow and painfull.


Impish Image @ Choice Scarf
252 HP / 104 Def / 152 Spe
Trick
U-Turn
Stealth Rock
Knock Off

A ScarfTrick set. It's very good. I can lock down a Pokemon if I want when I want without them expecting it from an Uxie. Stealth Rock can't miss in a stall team with forced switches and Knock Off can bug the opponent even more.


Calm Image @ Leftovers
252 HP / 4 SpA / 252 SpD
Wish
Protect
Lava Plume
Toxic

This one takes the place of SubRoost Moltres. Flareon has another stall-technique, Wish and Protect. A bit like Chansey and Blissey, only this one has an immunity to Fire. Stall out with Toxic and Lava Plume with a fairly decent burn-rate and as STAB-attack.


I'm thinking about putting Spiritomb on the team, But I have no idea which one can best be swapped for this set:

Bold Image @ Leftovers
Rest
Sleep Talk
Shadow Ball
Hidden Power [Fighting]

the moves give perfect coverage and Rest and Sleep Talk allow very good stall and attacking at the same time. I have no idea though where to put in on the team.


I hope you like it. Please rate and fix where possible. :P
Last edited by Mew on 13 Mar 2010, 18:16, edited 3 times in total.
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Re: UU Stall

Postby Kirluu » 11 Mar 2010, 23:58

I'm not sure whether if there is something to directly fix or not, but try putting in your pokémon here: http://pokemon.marriland.com/diamond_pearl/team_builder/

As I see it, you have it bad versus Electric, since 3 of your pokémon, that's half your team is weak to it. Even if you do have two pokémon that can negate it completely.

Normal, Poison, Dragon and Steel are the only types that are not super effective on any of your pokémon, that means that there are yet 13 types that are somehow super effective on some of your pokémon. Most of them is only about a single pokémon at a time, but this wide spread means that threats can be seen pretty much everywhere. Then again, play your cards right and you can avoid at least Ground and Electric type moves with no damage recieved.

Here are the types that are super effective on some of your pokémon, that you don't have any defence for: Flying, Ghost and Dark.

Not much, but one pokémon can quickly be taken down, and thus you end up with perhaps not being able to switchdefend against half of the currently existing types. This might not be the case, but still, each time you lose a single pokémon several new opportunities open up for the opponent. Decide for yourself if you should make changes due to what this Team Builder reveals.

The linked-to Team Builder has credits to be given to: Marriland from Youtube.
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Re: UU Stall

Postby Atticus » 12 Mar 2010, 13:36

Rotom, for example can destroy all your team with hp ice.

Block rapid spins from cloyster and then sweep your team cause only nidoqueen and torterra can resist thunderbolt+shadowball
the first, only can hit Rotom with Ice beam and the second will be OHKOed with Hp ice
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Re: UU Stall

Postby Mew » 12 Mar 2010, 23:38

Could you also recomend some good fixes instead of only telling the problem? :P No offense, it is a help for telling me what's wrong or missing, but this is as far as I have come, so maybe you can do some recommendations too then.
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Re: UU Stall

Postby HåGeCe » 13 Mar 2010, 14:23

I would recommend Spikes on Cloyster instead of TSpikes, since you already have one, who sets up TSpikes. You also lack a spinblocker.
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Re: UU Stall

Postby Raffael » 13 Mar 2010, 15:15

You could put a defensive Flareon over Moltres. It walls Rotom pretty decent and your team likes Wish support. It only gets 25% instead of 50% from Stealth Rock, too. Furthermore I would start with Uxie, since there are pretty much poison types in UU and you should probably scout for them, before you lay Toxic Spikes down and get damage in return. Also a spinblocker would be a good choice, you don't want to lay down all your stuff and then get spinned by Claydol. Spiritomb does this job pretty well, but I don't know where to put it in your team yet.
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Re: UU Stall

Postby Mew » 13 Mar 2010, 17:24

Raffael wrote:You could put a defensive Flareon over Moltres. It walls Rotom pretty decent and your team likes Wish support. It only gets 25% instead of 50% from Stealth Rock, too. Furthermore I would start with Uxie, since there are pretty much poison types in UU and you should probably scout for them, before you lay Toxic Spikes down and get damage in return. Also a spinblocker would be a good choice, you don't want to lay down all your stuff and then get spinned by Claydol. Spiritomb does this job pretty well, but I don't know where to put it in your team yet.


Mew wrote:Impish Uxie @ Choice Scarf
252 HP / 104 Def / 152 Spe
Trick
U-Turn
Stealth Rock
Knock Off

A ScarfTrick set. It's very good. I can lock down a Pokemon if I want when I want without them expecting it from an Uxie. Stealth Rock can;t miss in a stall team with forced switches and Knock Off can bug the opponent even more.

Uxie is already on my team. I will swap Moltres for Flareon and I'll think about a nice place for Spiritomb, since I like that idea.
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